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Stream Transcoded Media To Your XBox 360 Using TVersity

Posted on February 26th, 2007 | Category: Tutorial, Windows

Oh XBox 360, how do I love the! Let me count thy ways … but watching downloaded movies is not one of them.
With the recent fall update for the XBox 360, Microsoft has opened you its Media Client to allow it to connect to third-party UPnP Media Servers. Which is awesome, except for the […]

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JavaScript DOM to BadgerFish Encoder

Posted on April 27th, 2006 | Category: Web Development, JavaScript

The other day, David Sklar decided to come up with an ingenious method translating XML into simple JSON; nicknamed BadgerFish. At about the same time, I was looking for a format in which I could convert XML to JSON without loosing the features of XML yet keeping the JSON objects simple. BadgerFish is about as […]

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PHP OSGi Framework Concept

Posted on January 23rd, 2006 | Category: PHP

One of the things I’ve always wanted to write, ever since I started writing web backends, is a proper extendable (plugin) framework in PHP. I’ve spent a little time searching for something that would fit my needs, but surprisingly there are very few free, documented plugin frameworks available. Though, I know there are some PHP […]

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Latest Gallery pictures in WordPress

Posted on January 16th, 2006 | Category: Web Development, PHP, WordPress

One of the things I wanted to do when integrating Gallery 2 into WordPress (using the WPG2 plugin) was to be able to see, on the main page, all the latest pictures posted in my gallery. The WPG2 plugin only supported displaying the last item added, and I could not find anyone else to have […]

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Proper HTTP Content Negotiation in PHP

Posted on January 9th, 2006 | Category: PHP

Last summer, I was looking into a quick PHP script that does HTTP content negotiation for a small project I was working on. After searching around Google for several hours, I found several scripts that determined if a browser supported proper XHTML mime-types or not, but nothing for proper HTTP content negotiation. So I decided […]

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